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1  General Category / Non-related stuff / Re: Burgundy Ridge fiction story! on: January 26, 2011, 07:26:03 PM
...pure implodium, which upon contact with his tongue ...
2  Website suggestions / Website Suggestions / minor changes to BSW installation -> prop file locations etc. (For PC) on: April 08, 2010, 08:47:56 PM
I haven't doped out all the details, but on my Windows 7 system, the BSW executable is in a different location from the location for prop files and support.  By default the executable goes in program files (x86), but all the data is now in users\{you}\application data\Roaming\BSW.  Thought it might be worth noting in the downloads section.
3  General Category / Non-related stuff / Re: Looking for a compiler on: January 28, 2010, 12:38:51 AM
Depends on your choice of language.  If you are running windows, there are a number of options.
Perl, Python, C are possibilities, but there are many more.  Good free programming environments
are available for each.
4  Questions about.... / BSW / Re: Puppetry on: November 28, 2009, 03:55:16 AM
The trick is, BSW doesn't have the resources or desire to support a separate puppet API.
Hence, all they do is allow puppets to see the same data a human sees.
In fact, though, this is not such a bad design, provided they keep their Human output
5  General Category / Non-related stuff / Re: Burgundy Ridge fiction story! on: November 10, 2009, 05:27:23 AM
... the Goddess of Victory, who was moonlighting that day despite...
6  Questions about.... / Games / Re: Strategy & Tactics Guides on: October 03, 2009, 10:21:22 AM
Chilon said: "Sounds like someone else needs to spend some time stalking girls instead!"

Better stick to bunnies; fluffy ones.
7  Questions about.... / Games / Re: Strategy & Tactics Guides on: October 02, 2009, 06:30:15 PM
Hmm... seems you could get good return on your effort by cross posting per Moose_Head's thought: "Sounds like someone needs to spend some time showing their wares on BGG."  Put your guide on both and here, thus gaining a far wider readership.  (Not to mention a great chance of learning still more about the game from the huge pool of BGG-ers.)
8  Questions about.... / BSW / Re: TIPS and TRICKS for BSW! on: July 01, 2009, 07:37:52 PM
To put Al's comment in context,

if you are a city council member and the chat didn't open, you can type

/ctell /makeoper

that will open the city chat, and, if there is not already an operator on it, make you the operator.

In the city chat window, you can type

/mode quiet=off

to put the channel in "Burgundy Ridge standard" mode, wherein it will inform you of the comings and goings of folks on the chat.

I have wondered for years why oh why that feature isn't sticky.  It defaults to /mode quiet=on when BSW reboots.
9  Questions about.... / Partner Towns / Re: Building Embassies on: June 24, 2009, 06:02:09 AM
As Emerald_Boar suggests it, we certainly could agree with another town to each build a manor house or villa named for the partner town.
It would be completely informal, and the negotiations could easily reach the delicacy found in many national relationships...what happens if
the towns have a falling out?  The embassies would be forever.
10  Website suggestions / Website Suggestions / Re: Statistics on: June 23, 2009, 07:22:24 AM
Not sure if this is the right place to put the information, but the monthly information for 2009 seems to actually be for everything up to 2009.
That is, it shows my cumulative percentages through April, May, or June 2009 rather than just my percentages for the month of April, May, or June.  Is this intentional?

The total amount of data you have provided is wonderfully overwhelming; the search mechanism is quite helpful.  I wonder if one could add an option to make the search display only matching lines.  Sometimes you just want to see a summary for person X in month Y, other times you may want to see the person in context...

THANKS for the nice work!
11  General Category / Non-related stuff / Re: Burgundy Ridge fiction story! on: May 02, 2009, 06:55:19 AM
... an ecstatic frenzy realizing that their dreams had finally come....
12  Questions about.... / BSW / Re: World Map on: April 29, 2009, 07:18:25 PM
Here is the metagame link
And for those who haven't explored, the WorldMap is among the optional menu items in the BSW client.  Right click in the
menu bar (not the custom menu, the main one with icons) and pick configure to explore.
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